Release 2017.10.22 / Update 2018.9.25

Using rotary encoder part 3 : “Dual Encoder”

I have been struggled in part 1 and part 2 to read rotary encoder precisely. In this article, I wrote a new sketch for encoder combining those two wisdom.

I called it “Dual Encoder”. Continue reading Using rotary encoder part 3 : “Dual Encoder”

Release 2017.4.20 / Update 2017.10.22

Using rotary encoder part 2 : High-Res with “non-click”

Previously, I wrote about efficient Sketch how to use click type Rotary encoder. But, it wasn’t for non-click type encoder.

So I will try write new Sketch for it, and more, it makes worth to High-Resolution. No need extra electronic parts, just a Sketch. Continue reading Using rotary encoder part 2 : High-Res with “non-click”

Release 2016.12.17 / Update 2017.10.22

Using rotary encoder part 1 : attachInterrupt

If you want to control the value step by step with Arduino, it is a quick way to ‘analogRead’ using a variable resistor. 、But, Continue reading Using rotary encoder part 1 : attachInterrupt

Release 2016.8.28 / Update 2017.6.26

“Shooter” game on Arduino

I have explained about “How to avoid from chattering by a programming” in my article, and I made a game sketch as sample. I was allowed to further develop it. Continue reading “Shooter” game on Arduino

Release 2016.8.19 / Update 2017.6.26

Avoiding from chattering by a programming

Lighting LED is your first task with the Arduino. Then you use a switch for the next step, don’t you?

Continue reading Avoiding from chattering by a programming